![]() It is essential to know the weaknesses of each enemy and which element will do the most damage. Something that we did not like very much is that to go through the chapter we have to have a certain level, and this generally forces us to replay phases or do secondary ones . It is not a serious problem – in fact, the secondary ones are quite good, and they are simply battles under specific circumstances – but it leaves us that feeling of a mobile game that, we believe, is dispensable in titles like this. In the same way, we can repeat the phases at higher difficulty levels to get greater rewards and level up faster -or, simply, if we want a greater challenge, since in easy it is quite simple-, something that we will need to move along. ![]() #World of demons art seriesIt is a game very focused on replayability, designed so that we can repeat phases either to complete them 100% or in higher difficulties . There are many areas or objects that we will not be able to access at first because we do not have the correct yokai . There may be a wall of fire that we need to put out with a yokai of water, a series of gigantic stones that we have to smash with the right creature, or a torch that we need to light with a yokai of fire.Įach level is topped by a final boss how it has to be. or finding them in different areas of the stage . There is also an element of strategy here, since if one of the yokai collected matches one of our main ones we can make a special double attack. Things will get complicated as we progress, and our strategy will be as important as our ability.Įach character –there are several to choose from, each with their combat style, which we will unlock as we progress–, can carry two permanent yokai , whose abilities recharge after using them, as well as a selection of single-use yokai that we will collect after defeating them. The gameplay reminds us in a way of Astral Chain , since the yokai take on more prominence during the action than we do ourselves. To understand the combat system well, we have to understand that each enemy, each yokai, and each weapon has an element, with strengths and weaknesses akin to “rock, paper, scissors.” The ideal, thus, is to have a team of weapons and yokais prepared to face any element, something that we can distribute between the two warriors that we can take to each fight . It is an ‘arcade’ of the old, direct and accessible. The main novelty is the inclusion of yokai , creatures extracted from Japanese folklore that we can invoke during the game . World of Demons is athird-person hack and slash that, in essence, is quite simple compared to other games from the Japanese studio. Basically, we have a button to attack and another to dodge, and if we dodge at the right time we will perform a special attack, in a similar way to what is seen in other of its titles. ![]() ![]() PlatinumGames has earned the title of masters of action thanks to games that have become fundamental pillars of this genre. From Vanquish to Bayonetta , going through The Wonderful 101 or Madworld (and removing some poorer titles), his track record is enviable, and the expectation that has raised his first title exclusively for Apple devices, World of Demons , is understandable . #World of demons art fullPlatinumGames debuts in Apple Arcade with a very fun and entertaining game, full of action and with good ideas, but also with some errors. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |